Vol. 6 No. 1 (2023)

					View Vol. 6 No. 1 (2023)
Published: 2023-02-05

Research Article

  • NFT applications and art production

    Cağatay Bilsel (Author)
    1-8
    DOI: https://doi.org/10.31566/arts.1987
  • Examples of contemporary art in the context of ethical discussions created by biometric technologies

    İlke İlter Güven (Author)
    9-18
    DOI: https://doi.org/10.31566/arts.1972
  • An investigation on “conceptualism” in new media art

    Muhammed Emir Fidan (Author)
    19-24
    DOI: https://doi.org/10.31566/arts.1971
  • Examination of micro art in Turkey from a visual communication design perspective

    Salih Apaydın (Author)
    25-33
    DOI: https://doi.org/10.31566/arts.1970
  • Analysis of fantastic planet animated film in the context of Roland Topor’s fantastic style

    İrem Akbaharer Arslan, Lütfü Kaplanoğlu (Author)
    35-42
    DOI: https://doi.org/10.31566/arts.1964
  • Objectless art experience: A new future projection

    Damla Altuncu, Gülsüm Damla Aşkın (Author)
    43-47
    DOI: https://doi.org/10.31566/arts.1967
  • Transformation of technology and art: Digital art

    Özlem Vargün (Author)
    49-54
    DOI: https://doi.org/10.31566/arts.1968
  • The effect of experience design on graphic design

    İsmail Ergen (Author)
    55-64
    DOI: https://doi.org/10.31566/arts.1969
  • Social construction in video games through Franz Oppenheimer’s state theory

    Eser Yeşim Çalık (Author)
    65-73
    DOI: https://doi.org/10.31566/arts.2010
  • The role and analysis of photographic images in communication in mass

    Erkan Çiçek (Author)
    75-82
    DOI: https://doi.org/10.31566/arts.1949
  • Animation & visual effects technologies influence on global production trends & digitalization of cinema from 1990 to 2020

    İlkan Devrim Dinç (Author)
    83-98
    DOI: https://doi.org/10.31566/arts.1921